Hey, Proximity Nation! With the server constantly hosting an active and healthy amount of people, and growing quickly, I believe it'll be a great idea to add some kind of daily reward system to the game. Such as keys, in game currency, or rare items, but only available after the player has spent a set minimum amount of time on the server. This system could be placed in tiers such as "Day 1 reward: $500" and "Day 2 reward: Mob Spawner" but the player must spend for example, one hour a day to unlock that days reward. If that player is absent from the server for over 24 hours, their rewards will reset back to "day 1" for them to earn the daily rewards again. This reward system could be applied universally, or server side. But if universal, the rewards will ONLY apply once to the current server that player is on. The rewards could also have no timer, such as just you join, you'll receive your reward.